NOW SHOWING
MIREWOOD MARSH
SLIMES

HUNT THE
REALMS

ARCQUEST drops Ark, a frog adventurer and archer, into three corrupted realms. Clear waves, farm gear and take down the brood boss guarding every hunting ground.

Nine hunting grounds across three living realms
Nine enemy broods, each with its own boss fight
Gear up Ark, your Frog Archer, and climb the leaderboards
Free to play — progress is saved automatically on this device.
3Realms live now
9Hunting grounds
9Enemy broods
9Brood boss fights
+2Realms coming soon
THE WORLD

THREE LIVING REALMS, NINE HUNTING GROUNDS

Each realm is a themed run of three hunts. Clear a hunting ground to unlock the next, and face a unique brood boss at the end of every one.

REALM 01Forest & wetlands

VERDANT WILDS

A harmless-looking forest turning rotten from the roots up.

HUNT 1

MIREWOOD MARSH

Slimes

Open wetland. Slow slimes, plenty of room to kite.

Boss: Slime King
HUNT 2

SPOREGROVE

Fungi

Corrupted grove where the spores hit back.

Boss: Fungal Lord
HUNT 3

ROTFANG WARRENS

Rats

Tight underground burrows crawling with vermin.

Boss: Rat King
REALM 02Desert & ancient ruins

SUNSCAR EXPANSE

Sun-bleached ruins guarded by things that never left them.

HUNT 4

SERPENT SANDS

Snakes

Shifting dunes where strikes come fast and low.

Boss: Serpent King
HUNT 5

BONEWASTE

Skeletons

A buried battlefield that refuses to stay buried.

Boss: Bone Lord
HUNT 6

ORCSCAR CAMP

Orcs

A raider camp that fights back in packs.

Boss: Orc Warlord
REALM 03Haunted & undead

DREADLANDS

Where the enemies stop being alive at all.

HUNT 7

BATFALL CAVERNS

Bats

Pitch-dark caves and swarms that never stop coming.

Boss: Broodmother
HUNT 8

GRAVEHOLLOW

Zombies

Slow, relentless dead pressing in from every side.

Boss: Grave King
HUNT 9

GHOSTMOOR

Ghosts

A drowned moor haunted by things you can barely see.

Boss: Wraith Lord

ON THE MAP NEXT

FROSTPEAKComing soon
Frozen summits

Hunts 10–12. Coming soon.

EMBERFALLComing soon
Volcanic depths

Hunts 13–15. Coming soon.

THE LOOP

HOW A HUNT PLAYS OUT

01

CLEAR THE WAVES

Every hunting ground is 10 escalating waves. Kite the brood, thin the pack and stay alive to the end.

02

BEAT THE BROOD BOSS

Wave 10 is the boss stand — a unique brood lord guards each realm and won't fall quietly.

03

FARM GEAR & GEMS

Spend hard-won gold on loot boxes, socket gems into Ark's gear and level the bow that fits your run.

04

UNLOCK & CLIMB

Clearing a hunt opens the next ground. Rewards scale the deeper you push — chase your best score up the ranks.

MIREWOOD MARSH
SLIMES
LIVE PREVIEW

A live simulation of Mirewood Marsh, the first hunting ground — real sprites, not gameplay footage.

THE ECONOMY

FARM GEMS, EARN $ARCOON

Every enemy you kill rolls a chance to drop a gem. Gems are the game's only blockchain-bound currency — bank them and they convert directly into $ARCOON, ARCQUEST's token, ready to withdraw to your wallet.

MOSSQUARTZCommon
0.1 $ARCOON
VERDANITEUncommon
0.5 $ARCOON
TIDESTONERare
2 $ARCOON
VOIDGLASSEpic
10 $ARCOON
SUNHEARTLegendary
50 $ARCOON
DROP CHANCE, NOT RARITY

Luck only decides whether a kill drops a gem at all — from 3% up to a hard cap of 25% per draw. Once a gem drops, the rarity ladder above is fixed; only tougher enemies and higher difficulty shift the odds toward better tiers.

BOSSES ROLL THE HARDEST

Brood bosses grant far more draws per kill than a regular grunt and push the rarity ladder up a full step — the reliable place to fish for Epic and Legendary gems.

BANK IT, WITHDRAW IT

Gems you carry are automatically valued in $ARCOON. Cash out from your chest whenever you're ready — gear stays separate and trades for in-game gold on the marketplace instead.

$ARCOON TOKEN

Official contract address — always verify before you trade.

We'll announce the CA on our socials the moment it's live. Don't trust any address posted before then.
THE MARKET

TRADE GEAR ON THE OPEN MARKETPLACE

Bows, armor and trinkets flow between hunters on a player-driven marketplace. It runs entirely on in-game gold, separate from the gems you farm for $ARCOON — gear trading needs no wallet at all.

LIST SPARE GEAR

Outgrown a bow or trinket? Price it yourself and put it up for sale straight from your inventory.

SETTLED IN GOLD

Every trade clears in in-game gold, instantly — no wallet, gas or on-chain step required to buy or sell gear.

5% LISTING FEE

Sellers keep 95% of the sale price. The fee funds the shared gold economy every hunter trades in.

SIGN IN TO TRADE

Connect a wallet or start a demo session to enter the marketplace and trade every rarity of bow, armor and trinket.

FREE TO PLAY

ARK IS WAITING FOR YOU

No wallet, no sign-up needed. Jump straight into Mirewood Marsh and start clearing stages — progress saves automatically on this device.